Discover Regions
Regions begin in fog until a ship is sent to a Discovery Point. When a region is not visited for a while, fog returns and the ship must return to its Discovery Point to reveal it again.
Travel and Embarking
A ship must be built, crewed, and sent to embark on an event. Travel takes real time, during which the pirate haven can still be managed or simulation speed can be increased.
Regional Quest Lines
Each region has its own quest line, and some regions also contain side quests and minor events. The official Seven Seas page lists regions and their rings; it does not provide a universal “fastest route,” so this guide does not invent one.
Event Objectives and Loss
When a ship arrives, an event presents a decision or objectives. The specific objectives are not shown until the event starts. Losing too much Health or Crew during an objective loses the ship.
Where the Official Map Stops
Use the official Seven Seas and Events pages for current region names, event patterns, and recommendations. Community maps can be useful for orientation, but this page does not treat an unofficial route or hidden event choice as confirmed.